In this episode I chat with Lead Product Designer, Alex Gennette, at Netflix Games. We not only discuss his role in designing for the Netflix Games platform, but we also talk about board games and those tiny figurines that come with many multi-player adventure games. We nerd-out about non-linear content and a project in Alex’s portfolio that required him to design a system for livestream motion graphics. Alex also shares insights about being humble when designing for users. Of course we touch on his time at Ringling College of Art & Design, where he learned to write code for Flash animations just as Apple announced they would not support it on the iPhone and spending time at the beach, but only during the evening because he was too busy working on class assignments during the day. Game on people!